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--- Using Digital Audio on the Web ---

Issues for Playing Audio on Web Pages

bulletLack of standards for audio formats and web browsers
bulletBandwidth limitations; slower connections are the most problematic.
bulletPlug-in/ActiveX installation issues (how to install, size of installation and time to install, lack of skills or knowledge by the end user).
bulletAbuse of the technology: overuse, applied simply for the sake of being able to do it, etc..

Designing Web Audio

From a planning perspective...

bulletlook at the overall purpose of the site-does audio help/hinder?
bullettarget audience - who are they, how will they react to music or other sound, language issues (for narration) need to be considered.
bulletbandwidth - how fast are users connected?

Types of sound to be incorporated...

bulletNarration - voice over, annotation, dialogue, news/broadcasts, correlated to other content (e.g., graphics).
bulletSound effects - rollovers, transitions (foley effects).
bulletMusic - short loops, long-playing as either background or content.
bulletEmbedded into other content (e.g., Shockwave, Flash, 
ActiveX, etc.).

Things to avoid with digital audio...

bulletembedding sounds on the first page (too much bandwidth)
bulletdistracting or abrasive sounds
bulletmonotonous loops, monotonous loops, monotonous loops...
bulletconstant audio without a break
bulletlow quality audio with hisses, clicks, and other distractions
bulletinconsistent volume levels
bulletartifacts from a poor capture (background sounds, hum).

Sources of audio...

bulletCreate your own - can be time consuming, often requires special equipment (facility, hardware, and software) and talent (voice-overs, musicians).
bulletSound libraries (clip art for sound) - range of cost and quality, be careful of use rights.
bulletFrom existing materials (e.g., other sites, CD-ROM, etc.) - be careful of rights.

Tools for Digital Audio

Characteristics of digital audio editing tools...

bulletTypically integrated into the operating system audio resources (microphone, line-in, CD-ROM).
bulletCan capture at various bit rates, in stereo.
bulletGraphical tools to view digital wave forms for selection and...
bulletCut, copy, paste of tracks.
bulletSpecial effects (reverse, echo, reverb, speed, pitch shift, delay, tone modifications, and other effects).
bulletRe-sampling to various bit rates.
bulletSaving/converting to various formats.

 

 

 

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